Paul Graham

Jul. 7th, 2005 09:58 pm
greya: (4corners)
[personal profile] greya
Business...is not as hard as it seems...because some tasks (like raising money and getting incorporated) are an O(1) pain in the ass, whether you're big or small, and others (like selling and promotion) depend more on energy and imagination than any kind of special training.

If you're going to spend years working on something, you'd think it might be wise to spend at least a couple days considering different ideas, instead of going with the first that comes into your head. You'd think. But people don't. In fact, this is a constant problem when you're painting still lifes. You plonk down a bunch of stuff on a table, and maybe spend five or ten minutes rearranging it to look interesting. But you're so impatient to get started painting that ten minutes of rearranging feels very long. So you start painting. Three days later, having spent twenty hours staring at it, you're kicking yourself for having set up such an awkward and boring composition, but by then it's too late.

A good scientist, in other words, does not merely ignore conventional wisdom, but makes a special effort to break it. Scientists go looking for trouble. This should be the m.o. of any scholar, but scientists seem much more willing to look under rocks.

So instead of thinking about what employers want, you're probably better off thinking directly about what users want.

The difference between design and research seems to be a question of new versus good. Design doesn't have to be new, but it has to be good. Research doesn't have to be good, but it has to be new. I think these two paths converge at the top: the best design surpasses its predecessors by using new ideas, and the best research solves problems that are not only new, but actually worth solving. So ultimately we're aiming for the same destination, just approaching it from different directions.

...you have to design what the user needs, not simply what he says he wants. It's much like being a doctor. You can't just treat a patient's symptoms. When a patient tells you his symptoms, you have to figure out what's actually wrong with him, and treat that.


http://www.paulgraham.com/articles.html

There is a huge standard deviation among 26 year olds. Some are fit only for entry level jobs, but others are ready to rule the world if they can find someone to handle the paperwork for them.

Date: 2005-07-08 05:23 am (UTC)
From: [identity profile] gimli-m.livejournal.com
Ну... процентов на 80 толковые утверждения. Мне уже кто-то цитировал его статьи про образование, и спровоцировал меня на следующий ответ:

Most anecdotal evidence seems to show that to have a first-class purely academic career, at least two of the three things have to happen:
- You are born into an educated and healthy family. Deadline: age 0.
- You have discovered your field, and demonstrated some talent in it. Deadline: let's say age 21.
- You have found an outstanding tutor, or have had a comparable "crystallizing" exposure into the field. Deadline: age 30.

Statistical conclusion: at the age of 18 most people are already lost. They will have to settle for a career that requires a mixture of office\social skills and academic persistence. You will still get brilliant flashes and insights, but by Dilbert's principle, you will get paid precisely for the work you do without brilliance.

Date: 2005-07-08 02:57 pm (UTC)
From: [identity profile] greya.livejournal.com
со statistical conclusion я вполне согласна, хотя некоторым purely academic career и не очень хочется... есть ведь и другие способы развернуться. Но про образование его не читала, так что рассуждать сейчас не буду.

Вообще, мысли у него не бесспорные, но это хорошо, потому что позволяет не просто внимать с открытым ртом. He looks under rocks. Родной мне стиль :)

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